Items that I want for SCH from the latest update:
Ixion Cape. Drop from Dark Ixion. INT +5, MND +5, CR +5, HP -> MP 20, Enmity -2. Like an upgraded Prism Cape, which is just +4 to the same stats and no mp bump or enmity loss. Screw that stupid Gleeman's Cape and its negative MP.
Numerist Pumps. Drop from Lil' Apkallu, a Tier 1 ZNM. Elemental Magic Skill +4, hMP +4?. Wonderful M.Acc piece for SCH, the only foot piece that I'm aware of that gives a bump to elemental magic skill.. Plus a good hMP piece, although some rumors have had it only at +3 instead of +4.
Avocat Pigaches. Drop from Iriz Ima, a Tier 2 ZNM. Enfeebling Magic Skill +3, Enmity -3, hMP +3. No-brainer for enfeebling magic swap-in. SCH is hurting when it comes to that kind of gear.
Solitaire Cape. Drop from Verdelet, a Tier 2 ZNM. MAB +2. I'm pretty sure this will bump up damage by more than +4 or +5 INT on my Tier IV nukes.
Insect Ring. Drop from Chigre, a Tier 1 ZNM. MAcc +2. I'm not sure if this will do more for M.Acc than a +5 INT ring. Would still swap it in on Light Enfeebles.
Crapaud Earring. Unknown acquisition. MAB +2. Nice earring for until I get my Novio.
Morgana's Cotehardie. Unknown acquisition. MAB +8, MAcc -8, Enmity -3, MP+25. Not 100% sold on it as -8 MAcc seems like a lot to give up, but maybe a good piece to use on puddings only. The only good MAB body piece for SCH currently.
The next two pieces would be nice if I could acquire them together:
Antares (Club). Unknown Acquisition. MAB +10, MAcc+10. Not enough to overcome the advantage of elemental staves by itself, but...
Avalon Shield. Dropped from King Arthro (in the past via sandworm-teleport). MAB +5.
Wise Strap. Unknown Acquisition. Magic Critical Hit Rate +3%. Magic Critical Hit Rate? WTF is that?? I do want to find out, though ^^.
And the big mofos:
Alkalurops. Unknown Acquisition. INT +10, MND +10, CHR +10, MAcc +20. Gorgeous staff for BRD, and for HNM fights on BLM or SCH.
Dorje. Unknown Acquisition. MAB +25, MP+20. The ultimate staff for pure nuking powah!
Friday, June 13, 2008
Monday, June 9, 2008
June update
More of the same of what's expected in this June update, which I'm downloading now: new missions, new tweaks to systems that very few people care about, crutches to new players who haven't already leveled 20 jobs through Valkurm and get to benefit from the nomad moogles they're installing, and the fruits of what appears to be a meeting in which SE decided that Einherjar was just a little too hardcore.
Category 2 merits received a tweak, meaning the bird camps will be raw battlezones for the foreseeable future, although frankly I don't see what I'm going to be spending there as I had yet to cap cat2 for any of my jobs. I'm almost 100% SCH over BLM these days, and irked beyond belief that I will apparently have to wait (at least) another 3 months before getting them. At least give us Cat.1, dammit! I could totally see a reasonable list of merits:
Helix Potency: +2 MAB per level, ala BLM cat.1. Insta-pump to level 5.
Sublimation Recast: 1 second off the timer per level. 25 second recast instead of 30 would increase efficiency pretty considerably.
Modus Veritas Recast: 1 minute off the timer per level. Would be nice for soloers (seriously, Modus Veritas is the shiznit when soloing) but non-essential.
Klimaform Effect: +1 MAC effect of Klimaform per level. Probably an insta-pump to level 5 if it's there.
Klimaform Recast: 10 seconds off timer per level. Would be useful at Timmy/Khimiara but not essential.
Stratagem Timer: 1 second off charge timer per level. Would be nice to have at 55 seconds instead of 1 min but would only put points into it if the other categories totally sucked.
Others have speculated as to the possibility of an increased Sublimation effect, or additional stratagem charges, but that would utterly break the game. Sublimation lvl 5 @ 8mp/tick? Please. That'd be like infinite chain while soloing buffalos.
Category two I suspect will follow the lead of COR and have new stratagems and JA's:
Amnesty (Light Arts)/Impunity (Dark Arts): Stratagems. Enmity Generated by the next spell is reduced by 50% (+3% per add'l level).
Sagacity (Light Arts)/Perspicacity (Dark Arts): Stratagems. Magic Accuracy of the next spell is increased.
Cloudseeding (15 minute recast JA): Next "Storm" spell provides double rather than single weather. (-30 second recast per level)
Alembic (15 minute recast JA): Sublimation effect is enhanced (+1mp/tick). Active until Sublimation: Active effect is lost. (-30 second recast per level)
In the meantime, I'm pondering the ridiculousness of the update I'm downloading, not necessarily its content, but in the method of its distribution, it being a massive FTP server that gets absolutely spammed once every three months and lies completely dormant the rest of the time. Thus it's taking me 3 hours to download 100 megs, something I can normally do in under 10 minutes. Hey. Fuckers. It's called a torrent.
Category 2 merits received a tweak, meaning the bird camps will be raw battlezones for the foreseeable future, although frankly I don't see what I'm going to be spending there as I had yet to cap cat2 for any of my jobs. I'm almost 100% SCH over BLM these days, and irked beyond belief that I will apparently have to wait (at least) another 3 months before getting them. At least give us Cat.1, dammit! I could totally see a reasonable list of merits:
Helix Potency: +2 MAB per level, ala BLM cat.1. Insta-pump to level 5.
Sublimation Recast: 1 second off the timer per level. 25 second recast instead of 30 would increase efficiency pretty considerably.
Modus Veritas Recast: 1 minute off the timer per level. Would be nice for soloers (seriously, Modus Veritas is the shiznit when soloing) but non-essential.
Klimaform Effect: +1 MAC effect of Klimaform per level. Probably an insta-pump to level 5 if it's there.
Klimaform Recast: 10 seconds off timer per level. Would be useful at Timmy/Khimiara but not essential.
Stratagem Timer: 1 second off charge timer per level. Would be nice to have at 55 seconds instead of 1 min but would only put points into it if the other categories totally sucked.
Others have speculated as to the possibility of an increased Sublimation effect, or additional stratagem charges, but that would utterly break the game. Sublimation lvl 5 @ 8mp/tick? Please. That'd be like infinite chain while soloing buffalos.
Category two I suspect will follow the lead of COR and have new stratagems and JA's:
Amnesty (Light Arts)/Impunity (Dark Arts): Stratagems. Enmity Generated by the next spell is reduced by 50% (+3% per add'l level).
Sagacity (Light Arts)/Perspicacity (Dark Arts): Stratagems. Magic Accuracy of the next spell is increased.
Cloudseeding (15 minute recast JA): Next "Storm" spell provides double rather than single weather. (-30 second recast per level)
Alembic (15 minute recast JA): Sublimation effect is enhanced (+1mp/tick). Active until Sublimation: Active effect is lost. (-30 second recast per level)
In the meantime, I'm pondering the ridiculousness of the update I'm downloading, not necessarily its content, but in the method of its distribution, it being a massive FTP server that gets absolutely spammed once every three months and lies completely dormant the rest of the time. Thus it's taking me 3 hours to download 100 megs, something I can normally do in under 10 minutes. Hey. Fuckers. It's called a torrent.
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